*[Click to enlarge]*

After weeks of no updates, which came as a result of a huge update, another huge update came today, as expected. The update brought even MORE hyper skills to adventurers, and also brought back Dual Blades~. Some changes were made to existing skills also, but those changes only include small buffs. Another thing that was added was **Dimensional Invasion**. Since I didn’t get accepted to this term of KMST, I can’t test it. However, it basically goes like this: Stages, kill monsters, win. Looks a lot like Azwan too. Great! Now you have something to put on your application letters to your future employers.

Lastly, Halloween events were added (to the data, at least). Those will be covered when they hit KMS. I know, I’m so surprising; I bet you thought I would cover them right now, as I normally do. Haha, I actually never do.

Well, let’s get to the skills. I found a way to make myself even lazier and not even have to translate them. Tell me if the extraction below is better than what I originally post, it will make my life so much easier in the future:

## Bow Master

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Duration: 20 seconds

– Number of Attacks: 1

– Damage: 20%

– Damage Over Time Duration: 5 seconds

– Damage Over Time Damage: 20%

– Number of Attacks: 1

– Range: 50 pixels

– Can move while using the skill.

– Required MP: 200, Damage: 400%, Number of Attacks: 9, Amount of Enemies Hit: 8, Damage Over Time Damage: 200%, Damage Over Time Interval: 1 seconds, Damage Over Time Duration: 4 seconds, Cooldown: 90 seconds, Maximum Damage: 3000000

*Effects:* Effect, Hit/0, Mob.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 300, Weapon ATT Bonus: 50, Stance Probability: 100%, Bossing Damage Bonus: 20%, Duration: 30 seconds, Cooldown: 90 seconds

*Effects:* Effect.

## Marksman

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Duration: 20 seconds

– Number of Attacks: 1

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage: 20%

– Number of Attacks: 1

– Cooldown Reduction: 100%

– Required MP: 300, Damage: 4000%, Number of Attacks: 1, Amount of Enemies Hit: 12, Cooldown: 30 seconds, Maximum Damage: 99999999

*Effects:* Effect, Hit/0.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 200, Critical Rate Bonus: 20%, Maximum Critical Damage Bonus: 20%, Monster’s DEF Ignored: 20%, Duration: 30 seconds, Cooldown: 90 seconds

*Effects:* Effect, Repeat.

## Night Lord

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage & DEF Reduction: 10%

– Speed Reduction: 10

– Cooldown Reduction: 50%

– Damage: 20%

– Bossing Damage: 20%

– Number of Bullets: 1, Bullet Delay: 90

– Required MP: 300, Damage: 300%, Number of Attacks: 10, Amount of Enemies Hit: 8, Cooldown: 8 seconds, Maximum Damage: 3000000

*Effects:* Effect, Hit/0.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 200, Damage Over Time Damage: 190%, Damage Over Time Interval: 1 seconds, Damage Over Time Duration: 8 seconds, Probability: 100%, Duration: 30 seconds, Cooldown: 90 seconds

*Effects:* Effect, Mob, Repeat.

## Shadower

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1, Drop Probability: 20%

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage: 20%

– Number of Attacks: 1

– Maximum Damage: 1200000

– Required MP: 300, Damage: 800%, Number of Attacks: 1, Amount of Enemies Hit: 15, Duration: 12 seconds, Special Effect Duration: 900 seconds, Cooldown: 90 seconds, Maximum Damage: 9999999

*Effects:* Effect, Effect0, Hit/0, Special, Tile.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 50, Duration: 30 seconds, Damage Bonus: 8%, Critical Rate Bonus: 5%, Maximum Damage Bonus: 10000

*Effects:* Effect.

## Blade Master

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage: 20%

– Monster’s DEF Ignored: 20%

– Number of Attacks: 1

– Damage: 20%

– Damage Over Time Damage: 20%

– Cooldown Reduction: 20%

– Required MP: 300, Damage: 500%, Number of Attacks: 2, Amount of Enemies Hit: 10, Duration: 10 seconds, Special Effect Duration: 300 seconds, Cooldown: 90 seconds, Maximum Damage: 9999999

*Effects:* Hit/0, Keydown, Keydownend, Prepare.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 200, Probability: 100%, Damage: 140%, Duration: 30 seconds, Cooldown: 90 seconds

*Effects:* Effect, Hit/0, Repeat.

## Buccaneer

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage: 20%

– Bossing Damage: 20%

– Number of Attacks: 1

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Required MP: 300, Damage: 800%, Number of Attacks: 5, Amount of Enemies Hit: 8, Damage Increased: 30000, Duration: 90 seconds, Cooldown: 8 seconds, Maximum Damage: 9999999

*Effects:* Effect, Hit/0.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 300, Damage Bonus: 10%, Duration: 120 seconds, Cooldown: 360 seconds

*Effects:* Effect, Repeat.

## Corsair

– STR Bonus: 50

– DEX Bonus: 50

– INT Bonus: 50

– LUK Bonus: 50

– Critical Rate Bonus: 10%

– Accuracy Bonus: 20%

– MaxHP Bonus: 15%

– MaxMP Bonus: 15%

– Maximum Demon Force Bonus: 50

– Weapon DEF Bonus: 500

– Magic DEF Bonus: 500

– Speed Bonus: 10

– Jump Bonus: 10

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage: 20%

– Number of Enemies Hit Bonus: 2

– Number of Attacks: 1

– Damage: 20%

– Range: 50 pixels

– Bossing Damage: 20%

– Required MP: 500, Damage: 400%, Number of Attacks: 10, Amount of Enemies Hit: 15, Cooldown: 30 seconds, Maximum Damage: 9999999

*Effects:* Effect, Hit/0.

– Required MP: 100, Duration: 60 seconds, Cooldown: 120 seconds, Damage Bonus: 10%, Maximum Damage Bonus: 50000

*Effects:* Attected, Effect.

– Required MP: 300, MaxHP Bonus: 15%, Abnormal Status Resistance Bonus: 15%, Damage Reduction: 15%, Duration: 180 seconds

*Effects:* Effect, Effect0.

Nothing more to say, frankly. Not quite interesting in my opinion, but that’s mainly due to the fact that I have not nor will I ever reach a high enough level to obtain these skills (unless, of course, Nexon lowers their level requirement). But there they are, all listed above very nicely. Yes, you may observe all the skills. Yes, you may read it over. I don’t know if you have noticed, but I’m currently stalling you. ‘Why would [I] do’ that is a good question that I have yet to find the answer of. Did I mention that you can take a look at all the skills above?

Haha, just kidding. I am aware that I’m humorous to such a degree that I am able to acquire many partners of the opposite sex. You have probably noticed that I have absolutely nothing to say anymore because there’s absolutely nothing I can say. Hence, I shall conclude this post with this final statement: Enjoy your weekend!

~shakar96

quick question shakar do you like maplestory?

I would have to say no, but that might be because I am too old for the game. Doesn’t seem to be as appealing to me as it was 7 years ago.

7 years ago = 8~12 hours a day.

6 years ago = 1 hour a day.

Then it became none or maybe once a week. I don’t know, I seem to have lost interest in the game; but then again, I don’t play any other games so I can’t say that the game is BAD. Real life also interferes with playing…

Conclusion: I like the game, but I don’t play frequently.

Well, MapleStory had lost its purpose after introducing the Potential System. I cannot but only be impressed at MapleStory for lasting so long and hoping that one day we’ll get the old MapleStory back, the MapleStory where players would only spend NX on 2xEXP coupons, Gachapon Tickets, Cash equipments, Facial and Hairstyle coupons and NOT miracle cubes. But why is it that I just can’t move on from MapleStory…

i agree with sharka i been playing since the beta and all these NEW changes to promote new customers its honestly just messing things up. ill admit the game is much better now then it was but the fun is gone. It took 3 and a half years for my first 200 ever since that. Ive made 4more in the last year its sad really. Oh well new people should enjoy it too? ^_^ Have fun

First. Nice post!

i was gonna post a comment but i got a lazyness attack from shakar so nvm (xD).

I looked at it and the db ulti and db bossing move is switched up

Wtf is demon force bonus on theives

Every job has those skills.

do you like covering these stuff for us?

Does Battle Mage have hyper skills? ‘Cuz I found a lot of video about this on Youtube and mostly they show hyper skills of Mikhail, Dark Knight, Kaiser, Mercedes, etc but not the Resistance.

Not yet~.

I find it pretty motivational that you can get many partners of the opposite sex. Good for you and I hope you can share your secret in the future with most of us. 😀

I am ABLE to, doesn’t mean that I do just yet. I am against sex before marriage anyhow ^_^.

For the 2nd hurricane skill you can just type “movement while casting hurricane”?

Oops, forgot. Thanks.

3rd skill sorry.

Also, quick question. If you already spoke about it can you direct me to a post where you explain hyper skills? Is every skill like 1 point? Every single 1 of them? And what is PP? What is the point in them giving us extra AP as well? Can regular SP go into Hyper skills? If not since it starts at 140 does that mean we can only have 7 hyper skills? Sorry for so many questions but honestly, only a few would have to be answered for me to answer the rest.

It’s 1 point, and you CANNOT use regular SP on it. You can read more about it here: https://shakar96.wordpress.com/2012/08/23/kms-v-1-2-171-hyper-skills/

TY!

I don’t like bucc’s hyper D: The others are way cooler.

Ikr mean technically tho if bucks have ultimate energy on can we spam the hyper ultimate every 9secs(cool down) ? Or would that cancel out unlImted energy? I mean if Aran can spam temptest (with ulimited combos fr hyper skill) should mean we can kinda also do so right?

Some of the skill descriptions are wrong.

I like your old posts better as they contain more information (such as skill name) and also, the descriptions and other junk like that looked more official. Sorry f I make your life too hard on you. 🙂 lol

Shakar can you post your old Skill Changes for Ascension? I want to see the difference between the before/after range of Rush. Thanks!

Could any 1 put the lvl order for the skills?

it feels like you don’t like doing your blog anymore and feels like ur just forcing ur self to write these blogs. cause when ever there is something new coming out and it seems like ur forcing ur self to do.

I think you should do it like this, but add the effects at THREE levels, like 1/15/30, or 1/5/10, or 1/10/20. Also put the names

One problem. They’re maxed at level one

Lol, I love his posts. They are so simple and straight forward. No fluff and I can easily find the information I’m looking for.

T-T if u no like maplestory why u no quit shaker T_T just quit blogging about its stoopid updates, whai do u have to talk in a way that makez the readers feel as if ur doing a huge azz favor for everyone by forcing urself blogging about something u hate so much….ze attitude man, no one is beggin for u to blog T_T ofc no one is forcing me to read either but i still check ur blog once a week T+T

Best maple blog so far…and for the hyper skills at what level can you get them? and what do you nid to do wif them?

i am a Maple game master