[Click to enlarge]
For a short little while, there were no updates in KMS/KMST. Only a couple of lame events were added, but nothing major.
The silence finally broke today when a new patch came, the one that we already knew would come in November; the Warrios/Mages/Archers, Cygnus Knights, and Ultimate Explorers revamps! Unfortunately, I can’t test anything because I didn’t get accepted into KMST :(. Oh well, nothing to test anyway, really.
I anticipate this update will hit KMS on November 18th. That’s when the Halloween events end, so I think that’s the date alright. Don’t kill me if it’s not, though :P.
Let’s move on to the skill changes! I also have a surprise for you at the end…
KMS v.1.2.144 -> KMST v.1.2.408
Explorers
Beginner/Nobeless*/Legend/Citizen
Empress’s Blessing
Max Level: 24 -> 30.
That means that you can get a 30 ATT buff!
Ultimate Adventurers
New Skill! Mihile’s Soul:
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Oz’s Flame:
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Irina’s Storm
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Eckhart’s Darkness
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Hawkeye’s Lightning
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
Warriors
Fighter
Ground Smash
Max Level: 20 -> 10.
Damage: 320% at max level -> 380% at max level.
Everything else stayed the same at max level.
Soul Rush
Moved from Dawn Warrior’s 2nd job to all warrior 2nd jobs.
Crusader
Self Recovery
Amount of HP recovered increased (80 at max level -> 100 at max level).
Panic
Damage Increased by 40% (1,000% at max level -> 1,040% at max level).
New Feature! Reduces the enemy’s damage by -30% at max level.
Darkness Duration Increased (30 seconds at max level -> 80 seconds at max level).
Coma
Damage Increased (620% at max level -> 680% at max level).
Brandish
Damage Increased (240% at max level -> 280% at max level).
New Feature! Also ignores 20% of Monster’s DEF at max level.
Shout
Damage Increased (220% at max level -> 280% at max level).
Hero
Monster Magnet
Damage Increased by 50% (300% at max level -> 350% at max level).
Power Stance
Knock-back Resistance Probability Increased by 5% (90% at max level -> 95% at max level).
Rush
Damage Increased (250% at max level -> 300% at max level).
Intrepid Slash
Damage Increased (225% at max level -> 300% at max level).
Enrage
New Feature! Adds 15% Minimum Critical Damage at max level.
Page
Ground Smash
Max Level: 20 -> 10.
Damage: 320% at max level -> 380% at max level.
Everything else stayed the same at max level.
Soul Rush
Moved from Dawn Warrior’s 2nd job to all warrior 2nd jobs.
White Knight
Shield Mastery
New Feature! Has a 10% chance to guard yourself from an attack at max level.
Fire Charge
New Features! Deals 100% damage over time every 1 second for 6 seconds at max level.
Also, a new probability variable was added (value is 60 at max level). Nothing specifies what it means.
Ice Charge
New probability variable, just like Fire Charge (60 at max level).
Lightning Charge
New probability variable, just like Fire Charge & Ice Charge (60 at max level). Another variable named ‘y’ was added (value is 10 at max level).
Paladin
Blast
Damage Increased (290% at max level -> 340% at max level).
Divine Shield
Duration Increased by 30 seconds (60 seconds -> 90 secons).
Power Stance
Knock-back Resistance Probability Increased by 5% (90% at max level -> 95% at max level).
Rush
Damage Increased (250% at max level -> 300% at max level).
Holy Charge
Damage Increased (135% at max level -> 150% at max level).
New probability variable (60 at max level) and another variable named ‘y’ was added (value is 12 at max level).
Heaven’s Hammer
Damage Increased by 50% (1,400% at max level -> 1,450% at max level).
Spearman
Ground Smash
Max Level: 20 -> 10.
Damage: 320% at max level -> 380% at max level.
Everything else stayed the same at max level.
Soul Rush
Moved from Dawn Warrior’s 2nd job to all warrior 2nd jobs.
Dragon Knight
Dragon Buster
Damage Increased by 5% (185% at max level -> 190% at max level).
Dragon Fury
Amount of Enemies Hit Increased (6 -> 8).
Sacrifice
Damage Increased (690% at max level -> 720% at max level).
Dragon Roar
Damage Increased (580% at max level -> 640% at max level).
New Feature! Has a 90% chance of stunning the enemy for 9 seconds at max level.
Dragon Wisdom
Probability of converting damage to HP increased (5% at max level -> 10% at max level).
Amount of damage converted to HP increased (5% at max level -> 10% at max level).
Dark Knight
Berserk
New Feature! Also adds 10% Critical Chance and 15% Critical Minimum Damage at max level.
Monster Magnet
Damage Increased by 50% (300% at max level -> 350% at max level).
Power Stance
Knock-back Resistance Probability Increased by 5% (90% at max level -> 95% at max level).
Rush
Damage Increased (250% at max level -> 300% at max level).
Revenge of the Beholder
Damage Increased by 50% (700% at max level -> 750% at max level).
New Feature! Has a 10% chance to instantly kill the enemy at max level.
Dark Impale
Damage Increased (135% at max level -> 180% at max level).
New Feature! Has a 10% chance to instantly kill the enemy at max level.
Magicians
Wizard (F/P)
Fire Arrow
[Name Changed from ‘Fire Arrow’ to ‘Flame Arrow’]
Damage Increased (360% at max level -> 420% at max level).
Poison Breath
Damage Increased (280% at max level -> 340% at max level).
Mage (F/P)
Burning Magic
Max Level: 20 -> 10.
Everything else stayed the same at max level.
Explosion
Damage Increased (580% at max level -> 620% at max level).
Poison Mist
Damage Increased (230% at max level -> 270% at max level).
Fire Demon
Max Level: 20 -> 10.
Damage: 540% at max level -> 580% at max level.
Everything else stayed the same at max level.
Teleport Mastery
Damage Increased by 40% (300% at max level -> 340% at max level).
Magic Critical
Moved from Blaze Wizard 3rd job to all magicians’ 3rd job.
Arch Mage (F/P)
Big Bang
Damage Increased (290% at max level -> 330% at max level).
Mist Eruption
Damage Increased (500% at max level -> 550% at max level).
Ifrit
Damage Increased (400% at max level -> 450% at max level).
Paralyze
Damage Increased (257% at max level -> 300% at max level).
Meteor Shower
Damage Increased (1,700% for 1 hit at max level -> 1,800% PER HIT at max level).
Attacks twice instead of once now.
Wizard (I/L)
Cold Beam
Damage Increased (140% at max level -> 170% at max level).
Thunder Bolt
Damage Increased (105% at max level -> 130% at max level).
Mage (I/L)
Storm Magic
Max Level: 20 -> 10
Everything else stayed the same at max level.
Ice Strike
Damage Increased by 15% (145% at max level -> 160% at max level).
Thunder Spear
Damage Increased by 10% (155% at max level -> 165% at max level).
Ice Demon
Max Level: 20 -> 10.
Damage: 520% at max level -> 560% at max level.
Everything else stayed the same at max level.
Teleport Mastery
Damage Increased by 40% (300% at max level -> 340% at max level).
Magic Critical
Moved from Blaze Wizard 3rd job to all magicians’ 3rd job.
Arch Mage (I/L)
Big Bang
Damage Increased (290% at max level -> 330% at max level).
Glacier Chain
Damage Increased (450% at max level -> 490% at max level).
Elquines
Damage Increased (330% at max level -> 380% at max level).
Chain Lightning
Damage Increased (214% at max level -> 260% at max level).
Blizzard
Damage Increased (1,600% for 1 hit at max level -> 850% PER HIT at max level).
Attacks twice instead of once now.
Cleric
Heal
Damage Increased (350% at max level -> 410% at max level).
Holy Arrow
Damage Increased (390% at max level -> 450% at max level).
Priest
Holy Symbol
Max Level: 30 -> 20.
Uh this is kind of weird, bonus EXP was changed from 50% at max level to 40% at max level (same formula). However, you cannot view it if you hover your skill (it’s not on the level readout).
Everything else stayed the same at max level.
Shining Ray
Max Level: 30 -> 20.
Damage: 200% at max level -> 220% at max level.
Everything else stayed the same at max level.
Teleport Mastery
Damage Increased by 40% (300% at max level -> 340% at max level).
Magic Critical
Moved from Blaze Wizard 3rd job to all magicians’ 3rd job.
Bishop
Big Bang
Damage Increased (290% at max level -> 330% at max level).
Angel Ray
Damage Increased (450% at max level -> 500% at max level).
Bahamut
Damage Increased (600% at max level -> 650% at max level).
Genesis
Damage Increased (1,900% for 1 hit at max level -> 2,000% PER HIT at max level).
Attacks twice instead of once now.
Archers
Hunter
Arrow Bomb: Bow
Damage Increased (310% at max level -> 360% at max level).
Silver Hawk
Damage Increased (250% at max level -> 270% at max level).
Ranger
Inferno
[Name changed, it used to be ‘Fire Shot’ but now it’s ‘Flame Shot.’]
Damage Increased (460% at max level -> 520% at max level).
Arrow Rain
Damage Increased (148% at max level -> 170% at max level).
New Feature! Has a 60% chance to stun the enemy for 4 seconds at max level.
Phoenix
Damage Increased (360% at max level -> 390% at max level).
Strafe
Damage Increased (180% at max level -> 200% at max level).
Evasion Boost
Dodge Chance Increased by 10% (20% at max level -> 30% at max level).
Drain Arrow
Damage Increased (340% at max level -> 400% at max level).
Amount of Damage Absorbed Increased by 5% (45% at max level -> 50% at max level).
Bow Master
Hurricane
Damage Increased (220% at max level -> 250% at max level).
Ultimate Inferno
[Name changed from ‘Ultimate Fire Shot’ to ‘Ultimate Flame Shot.’]
Damage Increased (600% at max level -> 640% at max level).
Crossbowman
Iron Arrow: Crossbow
Damage Increased (310% at max level -> 360% at max level).
Golden Eagle
Damage Increased (250% at max level -> 270% at max level).
Sniper
Blizzard
[Name changed, it used to be ‘Ice Shot’ but now it’s ‘Blizzard Shot.’]
Damage Increased (480% at max level -> 540% at max level).
Arrow Eruption
Damage Increased (148% at max level -> 170% at max level).
New Feature! Has a 60% chance to seal the enemy for 4 seconds at max level.
Frostprey
Damage Increased (330% at max level -> 390% at max level).
Strafe
Damage Increased (180% at max level -> 200% at max level).
Evasion Boost
Dodge Chance Increased by 10% (20% at max level -> 30% at max level).
Dragon’s Breath
Damage Increased (295% at max level -> 350% at max level).
Marksman
Piercing Arrow
Damage Increased (1,500% at max level -> 1,560% at max level).
Amount of Enemies Hit Increased (6 at max level -> 8 at max level).
Snipe
Damage Increased (900% per hit at max level -> 800% per hit at max level).
Number of Attacks Increased (4 -> 5).
Cygnus Knights
Nobeless
New Skill! Enhanced Spirit Power:
[Max Level: 5]
Description: The Cygnus’ power enhances your Spirit. You can get 1 skill point when you reach level 30, 50, 70, 100, and 120.
Level 1: Spirit’s Duration +20 seconds, ATT +10.
Level 2: Spirit’s Duration +40 seconds, ATT +20.
Level 3: Spirit’s Duration +60 seconds, ATT +30.
Level 4: Spirit’s Duration +80 seconds, ATT +40.
Level 5: Spirit’s Duration +100 seconds, ATT +50.
New Skill! Noble Spirit:
[Max Level: 6]
Description: Enhances the Blessing of the Empress.
Level 1: Blessing of the Empress’ Max Level +1.
Level 2: Blessing of the Empress’ Max Level +2.
Level 3: Blessing of the Empress’ Max Level +3.
Level 4: Blessing of the Empress’ Max Level +4.
Level 5: Blessing of the Empress’ Max Level +5.
Level 6: Blessing of the Empress’ Max Level +6.
Dawn Warrior (2nd)
Final Attack
Max Level: 30 -> 20.
Damage: 175% at max level -> 160% at max level.
Required MP: 30 at max level -> 25 at max level.
Everything else stayed the same at max level.
Soul Blade
Max Level: 30 -> 20.
Required MP: 25 at max level -> 21 at max level.
Everything else stayed the same at max level.
Power Reflection
Moved from other warriors’ 2nd jobs to Dawn Warrior’s 2nd job.
Physical Training
Moved from other 2nd jobs to all Cygnus Knights’ 2nd job.
Dawn Warrior (3rd)
Self Recovery
Amount of HP recovered increased (80 at max level -> 100 at max level).
Amount of MP recovered increased (40 at max level -> 60 at max level).
Panic
Damage Increased by 40% (1,000% at max level -> 1,040% at max level).
New Feature! Reduces the enemy’s damage by -30% at max level.
Darkness Duration Increased (30 seconds at max level -> 80 seconds at max level).
Brandish
Damage Increased (240% at max level -> 280% at max level).
New Feature! Also ignores 20% of Monster’s DEF at max level.
Soul Charge
Max Level: 20 -> 10.
Required MP: 35 at max level -> 40 at max level.
Everything else stayed the same at max level.
Coma
Moved from Crusader to Dawn Warrior’s 3rd job.
Blaze Wizard (2nd)
Fire Arrow
Max Level: 30 -> 20.
Required MP: 33 at max level -> 32 at max level.
Everything else stayed the same at max level.
High Wisdom
Moved from other magicians’ 2nd jobs to Blaze Wizard’s 2nd job.
Blaze Wizard (3rd)
Flame Gear
Max Level: 30 -> 20.
Damage Over Time Duration: 8 seconds at max level -> 7 seconds at max level.
Everything else stayed the same at max level.
Teleport Mastery
Moved from other magicians’ 3rd jobs to Blaze Wizard’s 3rd job.
Wind Archer (3rd)
Arrow Rain
Damage Increased (148% at max level -> 170% at max level).
New Feature! Has a 60% chance to stun for 10 seconds at max level.
Wind Piercing
New Feature! Absorbs 48% of the damage as HP at max level.
Wind Shot
Max Level: 20 -> 15.
Required MP: 30 at max level -> 27 at max level.
Everything else stayed the same at max level.
Evasion Boost
Dodge Chance Increased by 10% (20% at max level -> 30% at max level).
Mortal Blow
Moved from other 3rd job archers to Wind Archer’s 3rd job.
Night Walker (2nd)
Flash Jump
Max Level: 20 -> 10.
Everything else stayed the same at max level.
Physical Training
Moved from other 2nd jobs to all Cygnus Knights’ 2nd job.
I’d like to point out that instead of adding STR and DEX, this skill adds DEX and LUK. 30 DEX and 30 LUK at max level.
Night Walker (3rd)
Poison Bomb
Max Level: 30 -> 20.
Everything else stayed the same at max level.
Dark Flare
Moved from other 3rd job thieves to Night Walker’s 3rd job.
Thunder Breaker (2nd)
Physical Training
Moved from other 2nd jobs to all Cygnus Knights’ 2nd job.
Thunder Breaker (3rd)
Transformation
Max Level: 20 -> 5.
Everything else stayed the same at max level.
Roll of the Dice
Moved from other 3rd job pirates to Thunder Breaker’s 3rd job.
*Nobeless -> Look under Cygnus Knights.
New Job Hints
While extracting the new quests added in this patch, I found something interesting:
[Click to enlarge]
The quest name is ‘Luden’s Gift’. Some of the job requirements are:
2003
2400
2410
2411
2412
What does this mean? Thief Legend, coming out real soon!
Wow, just like you guys predicted in the poll on the right :P.
Other Changes
- Lionheart Castle was revamped:
[CLICK HERE TO SEE THE NEW LIONHEART CASTLE!]
It’s now for levels 110+ and many quests were added. The rewards from the quests include Luden’s Mastery Book, which is basically just a Mystery Mastery Book, or Lionheart’s Scrolls:
1-Handed Weapon for Weapon ATT: [70%] +1 All Stats, +2 Weapon ATT.
1-Handed Weapon for Magic ATT: [70%] +1 All Stats, +2 Magic ATT.
2-Handed Weapon for Weapon ATT: [70%] +1 All Stats, +2 Weapon ATT.
From the quest line you can get the Eternal Loyalty Medal:
Eternal Loyalty Medal
[Medal]
[Untradeable]
[One-of-a-kind]Required Level: 120
Required STR: 0
Required DEX: 0
Required INT: 0
Required LUK: 0
+1 Weapon ATT
+1 Magic ATT
+5 STR
+5 DEX
+5 INT
+5 LUK
+100 Weapon DEF
+100 Magic DEF
+300 MaxHP
+300 MaxMP
+50 Accuracy
+50 Avoidability
Number of upgrades available: 0
NPC Price: 0 mesos
[Cannot sell to NPC’s]
Aside from the quest line, I don’t really see too many mob-related changes:
Prison Guard Rhino
Level: 70 -> 117
HP: 296,000 -> 3,800,000
EXP: 820 -> 34,176Prison Guard Ani
Level: 70 -> 120
HP: 128,900,000 -> 42,500,000
EXP: 1,300,000 -> 602,000Red Crocky
Level: 125 -> 115
HP: 9,500,000 -> 3,000,000
EXP: 205,993 -> 27,238Prison Guard Boar
Level: 70 -> 117
HP: 241,000 -> 3,500,000
EXP: 610 -> 31,478
Additionally, brand new weapons were added! Here they are:
Marx Von Leon Hell Blade
[Untradeable]Required Level: 120
Required STR: 370
Required DEX: 105
Required INT: 0
Required LUK: 0
+121 Weapon ATT
+5 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #6]
Attack Speed: 8
+80 Charm EXPAlma Von Leon Wand
[Untradeable]Required Level: 120
Required STR: 0
Required DEX: 0
Required INT: 355
Required LUK: 120
+85 Weapon ATT
+140 Magic ATT
+5 INT
+50 MaxHP
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #7]
Attack Speed: 6
+80 Charm EXPMarx Von Leon Sword
[Untradeable]Required Level: 120
Required STR: 370
Required DEX: 105
Required INT: 0
Required LUK: 0
+120 Weapon ATT
+5 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #6]
Attack Speed: 6
+80 Charm EXPKnox Von Leon Gaz
[Untradeable]
Required Level: 120
Required STR: 0
Required DEX: 160
Required INT: 0
Required LUK: 350
+61 Weapon ATT
+5 LUK
+50 Avoidability
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #9]
Attack Speed: 4
+80 Charm EXPMarx Von Leon Saber
[Untradeable]Required Level: 120
Required STR: 340
Required DEX: 100
Required INT: 0
Required LUK: 0
+113 Weapon ATT
+4 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #6]
Attack Speed: 5
+80 Charm EXPAlma Von Leon Staff
[Untradeable]Required Level: 120
Required STR: 0
Required DEX: 0
Required INT: 363
Required LUK: 123
+85 Weapon ATT
+143 Magic ATT
+5 INT
+50 MaxHP
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #7]
Attack Speed: 8
+80 Charm EXPFox Von Leon Dual Bow Gun
[Untradeable]Required Level: 120
Required STR: 125
Required DEX: 305
Required INT: 0
Required LUK: 0
+114 Weapon ATT
+5 DEX
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #8]
Attack Speed: 6
+80 Charm EXPMarx Von Leon Hammer
[Untradeable]Required Level: 120
Required STR: 340
Required DEX: 100
Required INT: 0
Required LUK: 0
+113 Weapon ATT
+4 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #6]
Attack Speed: 5
+80 Charm EXPKnox Von Leon Dagger
[Untradeable]
Required Level: 120
Required STR: 0
Required DEX: 160
Required INT: 0
Required LUK: 290
+111 Weapon ATT
+5 LUK
+20 Avoidability
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #9]
Attack Speed: 4
+80 Charm EXPMarx Von Leon Spear
[Untradeable]Required Level: 120
Required STR: 370
Required DEX: 105
Required INT: 0
Required LUK: 0
+118 Weapon ATT
+5 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #6]
Attack Speed: 7
+80 Charm EXPCora Von Leon Claw
[Untradeable]
Required Level: 120
Required STR: 330
Required DEX: 120
Required INT: 0
Required LUK: 0
+92 Weapon ATT
+5 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #10]
Attack Speed: 5
+80 Charm EXPFox Von Leon Crossbow
[Untradeable]Required Level: 120
Required STR: 120
Required DEX: 330
Required INT: 0
Required LUK: 0
+117 Weapon ATT
+5 DEX
+68% Knock-back
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #8]
Attack Speed: 6
+80 Charm EXPFox Von Leon Bow
[Untradeable]Required Level: 120
Required STR: 125
Required DEX: 305
Required INT: 0
Required LUK: 0
+114 Weapon ATT
+5 DEX
+75% Knock-back
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #8]
Attack Speed: 6
+80 Charm EXPCora Von Leon Siege Gun
[Untradeable]
Required Level: 120
Required STR: 330
Required DEX: 120
Required INT: 0
Required LUK: 0
+121 Weapon ATT
+100 Weapon DEF
+5 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #10]
Attack Speed: 8
+80 Charm EXPCora Von Leon Pistol
[Untradeable]
Required Level: 120
Required STR: 120
Required DEX: 335
Required INT: 0
Required LUK: 0
+90 Weapon ATT
+5 DEX
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #10]
Attack Speed: 5
+80 Charm EXPMarx Von Leon Axe
[Untradeable]Required Level: 120
Required STR: 340
Required DEX: 100
Required INT: 0
Required LUK: 0
+113 Weapon ATT
+4 STR
+20 Accuracy
Number of upgrades available: 8
NPC Price: 1 mesos
[Platinum Scissors of Karma may be used]
[Item of set #6]
Attack Speed: 5
+80 Charm EXP
- Cygnus Knights’ skill quests were changed, instead of being at levels 100/110, they’re now at 90/100.
- More quests were added to Cygnus Knights and Ultimate Adventurers. One of the quests involves killing Akyrum!
- New mobs were added:
Light’s Spirit
Level: 130
HP: 135,000
EXP: 0Akyrum
Level: 1
HP: 40,000
EXP: 0Akyrum
Level: 140
HP: 259,000,000
EXP: 3,110Darkness’ Guardian Captain
Level: 134
HP: 155,000
EXP: 2,677The Shape of the Evil Itself
Level: 129
HP: 550,000,000
EXP: 884,000Doll
Level: 55
HP: 200,000
EXP: 0Alien’s Priest
Level: 120
HP: 1,050,000
EXP: 0Darkness’ Priest
Level: 136
HP: 165,000
EXP: 2,823Thanatos
Level: 130
HP: 6,750,000
EXP: 118,950
- Spears that had a really slow attack speed were changed to normal speed.
- New ‘Union Pharaoh Set.’ Until December 14th, you can buy those items instead of the other Pharaoh set items:
Union Immortal Pharaoh’s Belt
[Belt]
[Untradeable]Required Level: 80
Required STR: 0
Required DEX: 0
Required INT: 0
Required LUK: 0
+3 STR
+3 DEX
+3 LUK
+3 INT
+2 Weapon ATT
+2 Magic ATT
+60 Weapon DEF
+60 Magic DEF
Number of upgrades available: 3
NPC Price: 0 mesos
Up to 1 per slot
[Scissors of Karma may be used]Union Immortal Pharaoh’s Shoes
[Shoes]
[Untradeable]Required Level: 80
Required STR: 0
Required DEX: 0
Required INT: 0
Required LUK: 0
+4 STR
+4 DEX
+4 INT
+4 LUK
+55 Weapon DEF
+55 Magic DEF
+5 Speed
+5 Jump
NPC Price: 1 mesos
Number of upgrades available: 5Union Immortal Pharaoh’s Ring
[Ring]
[Untradeable]
[Time limited]
Required Level: 80
Required STR: 0
Required DEX: 0
Required INT: 0
Required LUK: 0
+1 Weapon ATT
+1 Magic ATT
+2 STR
+2 DEX
+2 LUK
+2 INT
+150 MaxHP
+150 MaxMP
NPC Price: 1 mesos
Number of upgrades available: 0
Set Effects:
For Equipping 2 items: +3 All Stats, +120 Avoidability/Accuracy.
For Equipping 3 items: +5 Weapon/Magic ATT, +5 All Stats, +200 Weapon/Magic DEF.
- Multiple parties can enter Zakum in the same channel now.
- New event called ‘Little Indian Rescue.’ At XX:05 or XX:35, you’ll get a letter above your head to rescue the Indian kid from the monsters. The rewards seem to be:
Little Indian Boy’s Belt
[Belt]
[Untradeable]
[Time limited]
Required Level: 30
Number of upgrades available: 3
Required STR: 0
Required DEX: 0
Required INT: 0
Required LUK: 0
+30 Weapon DEF
+30 Magic DEF
+2 Weapon ATT
+2 Magic ATT
+7 STR
+7 INT
+7 DEX
+7 LUK
+120 MaxHP
+120 MaxMP
NPC Price: 0 mesos
[Cannot sell to NPC’s]
[Can be traded between accounts using a Share Name Tag]
[Cannot be potential’ed]
[Time limit cannot be extended]
Or a new mount called Indian Riding Hog:
^It has 180% speed and 120% jump!
I have more stuff I want to talk about but I just wanted to get the information out for now. I’ll update this post with more info later~
~shakar96
Nice find on the Thief Legend coming out soon.
second
I have to say… After seeing the ungodly vhanges to Evan and Aran, this is just… meh…
Somehow I knew that they were going to add soul rush to all warriors -_-
I know that I shouldn’t be complaining about a useful skill, but I created a crusader with the intention of having low mobility but insane power. I LIKE the concept of having pros and cons for classed, it made me feel unique T_T
That’s… kind of ridiculous..
Sooo, they made Heroes even stronger, Paladins will still complain because they hit one mob for max damage 3 times, but slow as crap, Wind piercing now ABSORBS HP?! And what’s with mage ultimates…? Interesting revamps these people come up with xD
pallys are gonna complain for hitting max damage 3 times, totally
Thief legend… and NEW brand jobs????
What new brand jobs?
mmm… what are the ID for:
2003
2400
2410
2411
2412
??
Thief legend.
basically what shakar said…
2403=Thief legend “beginner” job
2400=Thief Legend 1st job
2410=Thief legend 2nd job
2411=Thief Legend 3rd job
2412=Thief Legend 4th job
Wow on the same day you had the other post…. Nexon must be watching you
Hey Shakar, do you know if magic critical is going to be replacing holy focus?
No skills have been removed in this patch.
yay finnaly critical for mages
Nice Find.
I think this revamp was totally wired…
I understand the Cygnus Knights, Its great!!!
and Ultimate Adventurers revamp is nice,
but another Warriors, Mages, and Archers revamp?????
whats the point???? showing that all jobs got revamped in this patch?????
I think its kinda stupid.
Wow really BM’s get their Hurricane boosted ( main skill) and MM’s just get Snipe boosted.. thats not even their main skill…
The Lv30 empress blessing…does that mean cygnus knights max level is 150? or Lv120 gives Lv30 empress blessing?
Look at the Cygnus Knights skill, I believe at 120 it’s level 30.
I’m not so sure… I’ll have to look deeper.
I heard CK got new quest at lvl 120 ? can’t it be to raise the blessing lvl ?
New quests, didn’t check what they’re about though.
http://www.basilmarket.com/forum/2253920/1/KMST_12408_Patch_notes.html
Press Ctrl+F, then type 120 and press enter twice. In the middle should be the quests
From the patch notes
– A noble spirit: [Master Level: 6] Increase the effectiveness of Blessing of Empress (which explains why it’s master level is 30 now).
Shakar, I would like to ask if you want to share account? Coz I’m not very good in Koreans and I have a KMST account, which I has no idea how to do those new cygnus quest, do tell me if you want.
Thank you very much for the offer, but I can’t accept it. I’m against account sharing.
Not that it really matters because last term I rarely tested anything.
From the patch notes
– A noble spirit: [Master Level: 6] Increase the effectiveness of Blessing of Empress (which explains why it’s master level is 30 now).
Shakar, I would like to ask if you want to share account? Coz I’m not very good in Koreans and I have a KMST account, which I has no idea how to do those new cygnus quest, do tell me if you want.
Woot Soul Rush for all warriors. Finally, they added mobility.
the critical for i/l arch mage would be 35%
but the + 25% with CL still working?
About the thief legend , for some reason i think it will be a thief that use a dagger + star (claw) o.o.
Or a dual knuckler.
Or chains…or bare-handed…or it could be anything really. we’ll have to see.
The reason i assume that is the revamp thief art: https://shakar96.files.wordpress.com/2011/10/revamps.png
his other hand doesn’t seems to hold a star , the art is not full body to know , but still its not star and this is an assume xD.
somehow I’m sure that ether the thief hero or the thief Resistance will use nun-chucks
chains … maybe but i don’t like it bare hands is totally pirate brawler based
i don’t like having another dagger based guy they could at least use stars to balance it considering dual blade (night walker was FAR to dull) i hope they use a boomerang but i think nexon would never do that i think they will
if you copy the following into the title bar :
http://www.google.com/imgres?um=1&hl=en&client=firefox-a&rls=org.mozilla:en-US:official&biw=991&bih=644&tbm=isch&tbnid=tSFMrMueUGJjcM:&imgrefurl=http://www.southperry.net/showthread.php%3Ft%3D21004&docid=QNsuiCg42fCemM&imgurl=http://i40.tinypic.com/szgygj.jpg&w=800&h=398&ei=kCK9TvOxEcfm0QGrpKnrBA&zoom=1&iact=hc&vpx=78&vpy=173&dur=903&hovh=158&hovw=318&tx=187&ty=94&sig=109150218080492341895&page=1&tbnh=96&tbnw=193&start=0&ndsp=14&ved=1t:429,r:0,s:0
then you will notice that in the picture from aran’s storyline the archer is hiding one hand and has a crossbow (bow gun) in the other hand theirs a dragon in the background that’s kind of eveny and i notice the theif distinctly has a dagger or a sword (hard to tell witch) and a shield so i probly wrong and then pirate look distinctly like a dual gunner and well i think you get my point…. (dual knucler is totaly pirate too btw)
That picture’s long been known to be unreliable.
There’s no dragon in the background.
That’s a compound bow, not a crossbow.
Basically, Nexon just drew Aran and then some randoms.
From the picture i see The thief to hold a shield (same as how shadower does) but i think all that art is random , no dragon for evan , the bow look like a normal bow.
i was like meh…meh…well CKs finally get a buff, fair i guess…meh…meh…THIEF LEGEEND WHAT???
Really, that’s it? Just slightly increased damage for mages? Mist Eruption is the last skill that needs a damage increase; you barely have to fund an F/P to hit the max damage for that skill already. Why are they intent on keeping F/Ps the “slow but powerful” class when it didn’t work with Evans?
Big Bang still exists…does Nexon even know anything about their game? That skill is useless and needs to be removed. Hopefully the second part of this revamp will be worth it.
Damage Increased by (900% per hit at max level -> 800% per hit at max level)
i know the number of hits went up so the total went up but….. 900 > 800
is 4 hits for 900 to 5 hits for 800 so… 3600% < 4000%
I know, I meant since it’s 5 hits now the damage DID increase.
Soo Shakar … the maximum of ATT you can get with bless is 36ATT? Since Noble Spirit Enhances it by 6ATT?
I think it enhances it from 24 to 30.
Shakar, can you try extracting the data for the “Ruden’s Gift” quest?
I’d ask on SP but… y’know… being banned is annoying.
Why are you banned?
And I’ll extract it soon, when I’m able to get on a computer.
Me and Eos had a series of… disagreements.
Incidentally, I had 3, 2 week old appeals for infractions (that weren’t infraction-worthy) that hadn’t been responded to when I was banned.
Can’t help thinking Eos leaned on Mira, but I can never know.
Long story short, banned until the 16th.
Ah.
It’s Luden’s Gift, not Ruden’s Gift.
Just part of the new LHC questline. No backstory here.
Oh it’s called Luden in GMS? And yeah, it’s just a Lionheart Castle quest.
Yeah, Basil is still full of people who think that the name of the thief legend is Ruden.
I’d feel like an asshole posting a ragethread about it though.
._.
thief legend will use dagger+katara people. how they will use it is still yet to be seen.
it’ll be really dumb if nexon announces the arrival of the thief legend and then on the day of release they say “oh we’re just changing the dual blades into legends” that would be severely dissappointing.
OMFGGG THIEF LEGENDDD TY FOR UPDATE SHAKAR
Shakar, Big fan, Big fan, But I found a problem! You switched the pictures for the dawn warrior skills, physical training and power reflect. If im wrong, sorry. And sorry if i sound like d!ck…
You don’t have to fear me, correcting me is fine because I do it manually and I make mistakes.
And yes you’re right, I made that mistake. Thank you for pointing that out!
No problem, I’m less scared now. Lol
thief legend. moar info. wanted. THANKS =D
There’s none yet.
Seriously, I hope this is improved. Once again adventurer magicians are getting the butt monkey. What about an update to MG? How about MP Eater which is pretty much useless? MP Eater worked better before Big Bang than it does now! AND WHAT THE HELL IS WITH BLIZZARD? I HOPE THIS IS A TYPO IN THE CODE ON NEXON’S PART.
It’s definitely not my typo, I’ll give you that. I triple checked that.
A typo on Nexon’s end.
I’d guess they forgot the 1 on the beginning of that percentage.
2x 1850% instead of 2x 850%.
Well, the changes were minor for every job revamped. You probably just pointed out mages to be the butt monkies because you’re one.
Shakar my DB (NOT A UA) did the lunar dew quest and nameless darkness quest(x3) and im sorta “part ua” with the skills Cygnus Might and Vampire(Lvl3). Im just wondering if there is any way to get the summons (Eckh’s Darkness) with my db :3 ty ❤
I’ll have to check that; remind me tomorrow (because I’ll probably forget).
*Reminds You o.o*
You can’t as of right now, sorry.
Oh darn it i wanted my db to have a summon 😦
But thanks anyways xD
Maybe they’ll add the quests. For example, the UE skills were available to normal Adventurers a couple of patches after UE’s.
Ahh…I guess I’ll look forward to that (if Nexon is nice enough to do it) 😛
Thanks again Shakar xD
*Currently on Nameless Darkness4 1/10* 😛
Wow, mage ultimates are going to be awesome (mech’s ultimate being chargeable doesn’t seem like much now)
So… for UAs, they keep their CK skill (like Oz’s Flame Gear and Hawk Eye’s Sharkwave) and get the CK spirit skills? And it’s max level is obtained at lv200, correct?
Yes for everything except the max level thing, I’m afraid I don’t understand what you mean.
Oh, ok. and for the max level thing, 1 skill point is added every 15 levels, so then if you get it at lv 50, then it’l be lv1. 65 for 2, 80 for 3 and so on. Following the pattern, to get the lv10 spirit, you’d need to be lv200, right?
UE’s start a level 50, so every 15 levels they get 1 more point in the summon skill.
50 -1, 65 -2, 80 – 3, 95 – 4, 110 – 5, 125 6, 140 – 7, 155 – 8, 170 -9, 185 – 10; unless I’m mistaken…
Hi shakar, the Halloween events end at November 17. : )
I predict the Thief legend comes out in December, together with the last update. There was a hint when Advance of the Union was announced.
Wouldn’t November 17th be the last day, and then on the 18th is the patch? Not that it really matters anyway.
Also, I’m starting to believe the new hero will be released with the thief revamp also.
I mean, it has to be a big deal since it’s Christmas. Revamping 2 jobs wouldn’t be a big deal, they’ll have to release the new job.
Hey I just relized they always do things for pirates and tiers last the only group of classes that broke that is the resistance. And by the way if they come out with the thief hero first imagine the resistance thief. And I imagine that the thief hero is gonna be like Mercedes quick and thief assassin+bandit power rolled into one so that means really over powered man
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really, 2 per day, after there was nothing for 10 days?
But it still funny, lol
Genesis FTW…and all the other ultimates of mages meh.
Thief Legendary” out of the Job ID’s, does it say or how does it work, Just a general Question
i guess they really are gonna spell MAPLE…
Mercedes
Aran
P
Luden
Evan
The name is not Luden, Luden is just an NPC in Lionheart Castle, but nice catch.
oh ic
Just a noob question, how did you get “Thief Legendary” out of the Job ID’s, does it say or how does it work, just a general question….
He’s just following the trend.
(t)000 = Beginner.
(t)xyz =
t = Type of job/class (Resistance, Explorers etc.)
x = Class (warrior, mage etc.).
y = Job Branch.
z = Job Advancement..
The next classes to be released were the Cygnus Knights, so a ‘1’ was added in front of them.
The next class then released was the Aran, a Hero. A ‘2’ was added infront of the job IDs. Evans were added to the ‘2’ category as well and so were Mercedes.
The resistance came out an a ‘3’ was added in front.
Cannon Shooters and Dual Blade (and Demon Slayers) were aprt of the Explorers/Resistance so they just add on to the original Job IDs. For example, Sins were 410-412 and Dits were 420-422. Dual Blades were 430-434 (due to abnormal number of advancements).
Since the new Job ID’s start with a ‘2’, it is most likely a Thief Hero, as the second digit is 4.
Thank you very much for making it clear for me
^_^
4XX -> Thief ID.
2XXX -> Legend ID
?
24XX -> Thief Legend
This
Is
Beautiful
nehey new LHC revamp is for GMS? o KMS?pls tell me its GMS >.< plsss!!! i really liked that update!!!
KMS.
FK IT! anyway thanks for the info =D
How do you extract maple?
With an extracting program.
Wonders never cease.
Do UE Archers get the new feature of abosbing HP when using Wind Pierce ? Or is this still only CoK’s ? Thanks.
And, I don’t get the new summons for UE’s. Once every 15 levels ? For such a low % attack ? What would be the point ? 😐
Nothing changed about the skill.
And the summon, welcome to MapleStory.
Nothing changed about Wind Piercing in general ? Or just the UE’s Wind Piercing ? Sorry for this, but I want to make sure I understand everything.
If it’s not up there, no changes.
Wow!!! I cant wait to see some info on the thief legend…..also on the picture it looks like his other hand was holding a dagger, (i know some guy earlier said pics arent reliable
thief legend class could be a ninja… like a cb but using a 1 handed sword or a katana. he could teleport and do other ninja stuff.
and pirate hero should use a cutlass (sword). a sword pirate class would be awesome.
hey shakar, are u able to go onto the maplestory.nexon.net website
or even nexon.net for that matter?
iit was fine like 1 day ago
and today it just loads and loads…………………………..
and then says inernet explorer cannot display the website…
It’s down.
i’ve been doing some research and it seems like almost the entire world cant access it…
i called my internet sservice provider
and they said nexon.net/maplestory.nexon.net is up,but nobody can get on
it’s an issue on nexon NA’s behalf…
I hope the Thief Legend uses a Dagger-on-a-wire… So itll be like a sin with the long-ranged aspect but like a dit with the weapon! :3
shakar are you sure that Hurricane of BMs get to 250% and Ultimate Strafe of MM’s dont get any boost? (would be unfair for MM’s)
So priests get Holy Focus AND Magic Crit?
Shweet
Soo umm question. Can dark knights use beholder in conjunction wit the summon? :3
Yes.
Aren’t those VL weapon the one they used to be? And why are they having higher WA? O_O
Because of the revamp.
ZOMG INDIAN HOG SO GETTING THAT 🙂
oh yeah WOOHOO GENISIS IS BAWSS. if only you cud still spam (=OPPP)
INDIAN HOG
Are the skill changes UAs only or just Explorers in general?
Adventurers.
yay more revamp 🙂
just wondering though why does the f/p ultimate say 1800 per hit and genesis 2000 % per hit but i/l’s is only 850 per hit? is it a typo ?
Nexon’s typo, not mine.
i probably could just look at the skills but did they revamp pirate and thief UAs too? i guess we get part of there revamp now!
All UA’s.
nvm about my question i looked & saw the answer but… i think that they only revamped the spearsmen and everything else was just an excuse to make them look like they did not show favoritism for the spearsman. i mean seriously!
(please note i am not p.o.ed at nexon for this i love them i love dark knights)
soul rush … O.o they had the only weakness of: no movement skills ’till fourth job.
dragon roar damage increase and stun … O.0 so you give tiny revamps to everyone else and then the guy with the best 3rd job skill ever you increase that skill’s power?
OK nexon whatever you say…
soul rush should also have a name change if there giving it to speersmen but… i guess it would be amusing to watch DKs using soul rush to get around … LOL!
shakar i saw 1 part of a new pq in kmst v. 1.2.408 in youtube.
here is a link if you want to watch it:
It’s not a new PQ, it’s just the Little Indian Event.
o, so nvm
lul ya
i ❤ this update cuz of what it did to dks
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In the post you said that Snipe’s damage increases from 900% to 800%. I’m guessing you made a typo? :p
Look under it, it attacks 5 times instead of 4 times.
What about vipers D:]
does regular explorer get any skill quest for the new ua skill?
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when this patch in GMS : can u write the date of this patch ?
Why would they give warriors mobility….
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