GMS v.1.02 ~ Rise of Fellowship

[Click to Enlarge]

It seems like I haven’t blogged about GMS in months because of the constant updates that have been happening in KMS. Therefore, I decided to finally talk about something related to GMS! This will be a continuation of my GMST post.

Familiars

As I previously said, the system is originally from JMS. Therefore, most of the images you’ll see here are in Japanese because GMS didn’t even translate it yet.

There’s a new tab in your Crusader Codex collection for familiars! So, what are they?

Familiars are basically existing monsters that you get to attack for you and give you other benefits.

How do you get them? Well, they drop from monsters just like monster cards! The way I got them, though, is through Cody:

This is for the Tespia server only, so don’t worry about it.

Anyway, once you get a card it will be in your ‘USE’ inventory and it will have a star on it, like this:

When you hover your mouse over it, it’s like a card. It shows you all the benefits you get from the familiar:

While summoned, you become shadowy. That means that you turn black when you summon the Black Knight like this:

The red symbol above the monster means that it’s your familiar (also means something else, which I’ll get to later).

Anyway, back to the ‘USE’ item, you need to double click it. It will give you the option to choose a name:

You can call your familiar whatever you want. You can even give it a name that’s equivalent to your character’s name.

Once you finish with that, it will be in your Crusader Codex book:

Note that it expires after 30 days. That’s because, if you noticed on the card, I only have that 1 red ball, or Vitality Orb, in the bottom-right corner. My familiar only has 1 because I used 1 card, but you can always get more from that monster to increase the Familiar’s duration:

[Click to enlarge]

1 Orb -> 2 Orbs = 59 days.

2 Orbs -> 3 Orbs -> 89 days.

You can also go overboard with this, add as many orbs as you want:

This will basically reset your Familiar’s duration to 90 days.

You may get those Familiar cards from any of the 711 monsters that are shown at the top^. You also get specific buffs when you summon each:

Also, I forgot to mention this but there’s a small delay on summoning your Familiars. Sometimes, you might get a message like this:

Every familiar has a duration or Vitality. You know you run out of Vitality when your buff is gone. You need to charge up your Vitality in order to summon your Familiar again.

For example, if I use my snail Familiar for 10 minutes and then un-summon it, I’ll need to wait 10 more (or so) minutes till I can re-summon it. When your monster attacks, its Vitality lowers. When it’s back in its cage (the Crusader Codex), it recovers Vitality. You need the Familiar’s Vitality to be fully charged in order to summon it again.

Oh and finally, your Familiars will use skills. Here are the skills they might use:

Rush: Attack with a 60% chance of knocking back 2 enemies.
Lure: Attack with a 60% chance of pulling 2 enemies.
Bark: Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Observe: Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Poison: Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Charge: Attack with a 80% chance of knocking back 3 enemies.
Provoke: Attack with a 80% chance of pulling 3 enemies.
Roar: Attack with a 80% chance of stunning 3 enemies for 4 seconds.
Scrutinize: Attack with a 80% chance of slightly slowing down 3 enemies for 6 seconds.
Deadly Poison: Attack with a 80% chance of poisoning 3 enemies for 6 seconds.
Monkey King’s Curse: Attack with a 80% chance of poisoning 4 enemies for 6 seconds.
Serpent Venom: Attack with a 80% chance of poisoning 3 enemies for 8 seconds.
Snail Lullaby: Attack with a 80% chance of slightly slowing down 4 enemies for 6 seconds.
Piercing Gaze: Attack with a 80% chance of slightly slowing down 3 enemies for 8 seconds.
Apple Jelly Scent: Attack twice with a 80% chance of pulling 4 enemies.
Ocean Whirlpool: Attack three times with a 80% chance of knocking back 3 enemies.
Oogie Boogie: Attack with a 80% chance of slightly slowing down 4 enemies for 8 seconds.
Golden Yeti’s Roar: Attack twice with a 80% chance of stunning 4 enemies for 6 seconds.
Giant Crocodile’s Roar: Attack twice with a 80% chance of stunning 4 enemies for 4 seconds.
One-Eyed Gaze: Attack with a 100% chance of slowing down 3 enemies for 10 seconds.
Fatal Venom: Attack with a 100% chance of poisoning 3 enemies for 8 seconds.
Chief’s Support: Attack with a 80% chance of knocking back 4 enemies.
High Pitch: Attack twice with a 80% chance of stunning 4 enemies for 4 seconds.
Queen’s Cry: Attack with a 80% chance of stunning 3 enemies for 8 seconds.
Giant Centipede’s Poison: Attack with a 100% chance of poisoning 3 enemies for 8 seconds.
Ice Wind: Attack three times with a 80% chance of knocking back 3 enemies.
Goblin Whistle: Attack with a 80% chance of knocking back 4 enemies.
Screw Driver: Attack twice with a 80% chance of knocking back 4 enemies.
Sheep Herding: Attack with a 100% chance of pulling 4 enemies.
Doll’s Resentment: Attack twice with a 80% chance of pulling 4 enemies.
Werewolf’s Roar: Attack twice with a 100% chance of stunning 4 enemies for 6 seconds.
Dark Knight’s Rage: Attack with a 80% chance of stunning 4 enemies for 6 seconds.
Knight’s Intimidation: Attack twice with a 100% chance of slightly slowing down 4 enemies for 8 seconds.
Time Adjustment: Attack with a 80% chance of slightly slowing down 3 enemies for 8 seconds.
Giant Fish Breath: Attack twice with a 100% chance of pulling 4 enemies.
Dragon’s Flame Road: An area attack with a chance of stunning up to 6 enemies for 8 seconds.
Temporal Backstep: Attack twice with a 100% chance of slightly slowing down 4 enemies for 8 seconds.
Pink Bean’s Allure: An area attack with a chance of pulling up to 6 enemies.
Great Warrior’s Strength: An area attack with a chance of stunning up to 5 enemies for 8 seconds.
Great Wizard’s Magic: An area attack with a chance of slowing up to 5 enemies for 8 seconds.
Great Bowman’s Shot: An area attack with a chance of knocking back up to 5 enemies.
Great Thief’s Poison: An area attack with a chance of poisoning up to 5 enemies for 8 seconds.
Great Pirate’s Charm: An area attack with a chance of pulling up to 5 enemies.
Multi-Reversal Attack: An area attack that hits up to 4 enemies.
Heart Attack: An area attack with a chance of heavily slowing up to 4 enemies for 6 seconds.
Inner Rage: Attack with an 80% chance of stunning 4 enemies for 6 seconds.
Poison of Betrayal: An area attack with a chance of poisoning up to 5 enemies for 10 seconds.
Heat of Battle: An area attack with a chance of pulling up to 6 enemies.
Lonely Shout: Attack with an 80% chance of stunning 3 enemies for 8 seconds.
Impenetrable Defense: Attack twice with a 100% chance of pulling 4 enemies.
Orange Poison Spore: Attack twice with a 100% chance of poisoning 4 enemies for 6 seconds.
Hypnosis: Attack with an 80% chance of slightly slowing down 4 enemies for 8 seconds.
Blazing Induction: Attack twice with an 80% chance of pulling 4 enemies.
Breakthrough: Attack twice with an 80% chance of knocking back 4 enemies.
Deadly Poison: Attack with an 80% chance of poisoning 4 enemies for 8 seconds.
Shock Wave: Attack with an 80% chance of stunning 4 enemies for 6 seconds.
Red Snail Pattern: Attack twice with a 100% chance of slightly slowing down 4 enemies for 8 seconds.
Slime’s Birdlime: Attack four times with a 100% chance of pulling 4 enemies.
Ribbon Pig Combo: Attack four times with a 100% chance of knocking back 4 enemies.
Zombie Mushroom’s Curse: Attack twice with a 100% chance of poisoning 4 enemies for 8 seconds.
Pixie Serenade: Attack twice with a 100% chance of stunning 4 enemies for 6 seconds.
Pirate Aerial Rush: An area attack with a chance of knocking back up to 5 enemies.
Chocolate Medley: An area attack with a chance of stunning up to 5 enemies for 8 seconds.
Red Warrior’s Provoke: An area attack with a chance of pulling up to 5 enemies.
Red Thief’s Deadly Poison: An area attack with a chance of poisoning up to 5 enemies for 8 seconds.
Ninja’s Red Flame: An area attack with a chance of pulling up to 6 enemies.
Ninja’s Chilly Wind: An area attack with a chance of knocking back up to 6 enemies.
Time Control: An area attack with a chance of slowing up to 6 enemies for 8 seconds.
Martial Arts Finisher: An area attack that strikes up to 8 enemies, four times.
Focused Shootout: An area attack that strikes up to 12 enemies.
Concentrated Cannonade: An area attack that strikes up to 10 enemies twice.
Hand of Might: An area attack with a chance of slowing up to 5 enemies for 8 seconds.
Castle Wall Crash: An area attack with a chance of stunning up to 6 enemies for 8 seconds.
Prison Guard’s Guidance: An area attack with a chance of pulling up to 8 enemies.
Dawn Warrior’s Intimidation: Attack with an 80% chance of stunning 5 enemies for 6 seconds.
Blaze Wizard’s Taunt: Attack twice with an 80% chance of pulling 5 enemies.
Wind Archer’s Gust: Attack twice with an 80% chance of knocking back 5 enemies.
Night Walker’s Deadly Poison: Attack with an 80% chance of poisoning 5 enemies for 8 seconds.
Thunder Breaker’s Scrutiny: Attack with an 80% chance of slightly slowing down 5 enemies for 8 seconds.
Shinsoo’s Wing Blast: An area attack with a chance of knocking back up to 10 enemies.
Empress’s Curse: An area attack with a chance of poisoning up to 12 enemies for 10 seconds.

The skills depend on the Familiar’s rarity… Just know that each Familiar has different skills, and the more rare a Familiar is the better the skills.

Sidekick

I forgot to talk about this, but there’s a new sidekick system. This system is for levels 15-12o ONLY.

The video pretty much sums it up, but I’ll explain it anyway. Find someone 5 levels or more higher or lower than you, right click him/her, and choose to become his sidekick. This is sort of like a party, you’ll get extra EXP and such. The lower leveled person will receive a buff that increases his/her stats (the buff is based on the level of the higher leveled person), specifically his/her primary & secondary stats, HP, and MP.

In addition, both sidekicks will receive a buff every hour. If you can pull it off for a while, the person with the higher level will receive 1 fame (once per day).

But, there’s a catch. You both have to be on the same map all the time for the effect to take place.

Lastly, there are 3 quests that involve this system. They are:

  1. Making a Sidekick – Just get a sidekick and you’ll get a nearest town scroll.
  2. Gift to the Helper! – The higher-leveled sidekick will get the King of Sidekick medal (+2 all stats, +200 HP/MP) if he helps the lower-leveled one gain 30 levels.
  3. Gift to the Helper! 2 – The higher-leveled sidekick will receive the God of Sidekick medal (+3 all stats, +300 HP/MP) if he helps the lower-leveled one gain 60 levels.

Halloween Events

Every time the clock hits XX:15 or XX:45, you’ll get a letter above your head.

You’ll be sent to a waiting room and then to fight a witch.

The fight should take 2 seconds…

Once you’re done, you’ll get your reward:

When you open it, you can get:

  • Pots.
  • Scrolls.
  • Jack-o-lantern Familiar.
  • Pumpkin Chair.
  • Useless medal above your head.

Unfortunately, that’s the only Halloween-related event. How lame.

Other Events

New stuff added to Cash Shop, Echo Megaphone (which is used for the GM Board thing, under ‘Other Changes’), Starter/Booster Pack (get free familiars), Cash Shop Surprise, and Transformation Scrolls.

New Magic Gachapon Wheel. It’s very lame.

^Get one of those from any monsters. Now click on the ‘=’ key:

You will now see the wheel. Click on ‘Start’ and get ready to be disappointed.

Go to Cash Shop and you’ll see that you received a new ring. Equip it and you’ll get this effect:

Answer the question and you’ll get a medal above your head. Yay.

And last but not least, lots of Gachapon updates (obviously):

November 1st – November 29th

^From any gachapon.

October 26th – November 29th

^Roasted Relaxer, you can also get Chair King Medal when you get it.

November 16th – November 29th

^Level 140 armor from Gate to the Future.

October 26th – November 29th

^Bunny Buddy Buggy mount, available in 1-year and 15-days versions.

October 5th – November 1st

^Evolving Belt Special Upgrade Item, if your Evolving Belt is fully evolved, use this to unlock its hidden potential.

Other Changes

  • New, Halloween-style launcher:

  • GM Board thing, messages that GM’s say are continuously displayed along with messages people display by using Echo Megaphone:

  • Cannon Shooters (or, actually, Cannoneers) are right around the corner!

I discussed those two events here (the first one at least, the second one I discussed a little later I think), same exact thing as KMS.

And just to show you that they’re REALLY right around the corner…

New, cheap hack. Basically, get a Cygnus Knight to level 120 to create a UE. There’s a specific packet that’s sent when you command it to create a UE, which includes the UE’s job. All you gotta do is alter that code to the Cannon Shooter’s ID and you can create a UE Cannon Shooter (don’t do it though, you’ll get banned really quickly and you’ll waste your Cygnus Knight).

That’s all for today! I actually got a lot of time to play (since my family is out of town) 🙂

~shakar96

P.S. I made a LOT of changes to my previous post, check it out! The new jaguar is awesome, in KMS (not KMST) it has the same stats as Jaira along with 50% chance of knock-back prevention! Also, turns out that Mech: Siege Mode really has no cooldown and can be toggled on/off (I tested it on my mechanic)~

P.P.S – There will be 2x EXP/Drop (as usual) at:

Saturday, October 22, 2:00 PM – 4:00 PM Pacific (5:00 PM – 7:00 PM Eastern)
Sunday, October 23, 2:00 PM – 4:00 PM Pacific (5:00 PM – 7:00 PM Eastern)

By shakar96 Posted in gMS

30 comments on “GMS v.1.02 ~ Rise of Fellowship

  1. Unless I am mistaken, one does not need a level 120 cygnus to use the UA exploit. Any character can do it, but still only once per character.

    • Oh really? Didn’t really look into that.
      It makes more sense to me that the Cygnus Knight is level 120 because all you gotta do is sent a packet with a different job ID.

      • It may make more sense, but from what I understand, the hacker sends the packet with the data from the UA creation, allowing for any job with an ID (including Cannon Shooter). There is also a way to get the ID of a 5th job, allowing the hacked UA to be placed on the top of the rankings without actually being a level 200.

  2. i can bet that cannon shooter will be out at GMS at the 10 of november, cus if mercedes data is already out except descriptions and names, im sure that cannon shooter is already ready

  3. @cookiez i don’t ether
    @maton no they pre-cannoneer events start after then my guess is cannon shooter on December 6th because that when they both end and if i know nexon they will do it all swiftly Mercedes will be December 20th becouse thats the other date there mentioning allot demon slayer… January 15 approximately
    @ nexon y u have to be so slow?

    • they aren’t going to be so slow, and they released the jump!(Ascension) patch all together so they will be able to release the legend patch earlier

      • The only reason they released Ascension all at once was because there were too many changes to be made and they couldn’t fit it in 3 parts. There were lots of small patches that made changes to jobs that are not Warriors/Magicians/Archers in KMS aside from the big revamp of those 3 jobs. Nexon wouldn’t be able to recreate all those mini patches, so they decided to catch up with KMS by just releasing it all at once.

      • I still think that i’m right, cus this was written before the Ascension update was released in Dev Blog:”While this content was released over the course of three updates in Korea, we’ve chosen to release it in one. This was due in part to our decision earlier this year to focus on having fewer but meatier updates.”, so that means that they doing it faster so they will be able to handle bigger updates, such as legend.

  4. LOL THATS EPIC UA CANNON SHOOTER LOL, TELL ME CODE, I DONT CARE IF I WASTE ANY OF MY CYG AND 12 HOURS OF PERIOT HUNTING I WANNA HAVE A SNEEK PEAK

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