Shortly after my last post, Nexon released a patch to KMST that contained Hyper Skills. +_+. Sadly, though, I have to say: they aren’t too special. As many of you have already seen, they are pretty much repetitive. That’s why it took me so long, I spent the whole day taking breaks because I hate working like a robot.
Unfortunately, I have no character at level 140 yet (I’m that much of a noob). Although, I’ll train my kaiser and hopefully get him to level 140 in a couple of days. Enjoy the skills~
Common Skills
Hyper STR
[Max Level: 1]
Description: Permanently increases your STR
Level 1: STR: +50.
Hyper DEX
[Max Level: 1]
Description: Permanently increases your DEX
Level 1: DEX: +50.
Hyper INT
[Max Level: 1]
Description: Permanently increases your INT
Level 1: INT: +50.
Hyper LUK
[Max Level: 1]
Description: Permanently increases your LUK
Level 1: LUK: +50.
Hyper Critical Rate
[Max Level: 1]
Description: Permanently increases your Critical Rate.
Level 1: Critical Rate: +10%.
Hyper Accuracy
[Max Level: 1]
Description: Permanently increases your accuracy.
Level 1: Accuracy: +20%.
Hyper Max Heart Point
[Max Level: 1]
Description: Permanently increases your MaxHP.
Level 1: MaxHP: +15%.
Hyper Max Magic Point
[Max Level: 1]
Description: Permanently increases your MaxMP.
Level 1: MaxMP: +15%.
Hyper Max Demon Force
[Max Level: 1]
Description: Permanently increases your MaxDF.
Level 1: MaxDF: +50.
Hyper Physical Guard
[Max Level: 1]
Description: Permanently increases your Weapon DEF.
Level 1: Weapon DEF: +500.
Hyper Magical Guard
[Max Level: 1]
Description: Permanently increases your Weapon DEF (??).
Level 1: Magic DEF (??): +500.
Hyper Movement
[Max Level: 1]
Description: Permanently increases your speed.
Level 1: Speed: +10.
Hyper Jump
[Max Level: 1]
Description: Permanently Increases your Jump.
Level 1: Jump: +10.
Five Heroes
[Max Level: 1]
Animations: Effect, Affected.
Description: Due to the five Maple Heroes’ oath, their damage and maximum damage increase.
Level 1: MP Cost: 100, Duration: 60 seconds, Damage: +10%, Maximum Damage: +50000.
Cooldown: 120 seconds. Only works on heroes in your party.
Aran
Combo Recharge – Release
[Max Level: 1]
Description: Lets you consume HP into combos.
Level 1: Uses HP to gain combos.
Combo Recharge – Cooldown Reduction
[Max Level: 1]
Description: Reduces the cooldown of Combo Recharge.
Level 1: Combo Recharge Cooldown: -50%.
Combo Recharge – Additional Combo
[Max Level: 1]
Description: Adds additional combos to Combo Recharge.
Level 1: Combo Recharge Combo Amount Doubled.
Final Blow – Reinforcement
[Max Level: 1]
Description: Increases the damage of Final Blow.
Level 1: Final Blow Damage: +20%.
Final Blow – Bonus Attacks
[Max Level: 1]
Description: Increases the number of attacks of Final Blow.
Level 1: Final Blow’s Number of Attacks: +2.
Final Blow – DEF Ignore
[Max Level: 1]
Description: Permanently increases the amount of DEF ignored by Final Blow.
Level 1: Final Blow DEF Ignored: +20%.
Combo Tempest – Bonus Attacks
[Max Level: 1]
Description: Increases the number of attacks of Combo Tempest.
Level 1: Combo Tempest’s Number of Attacks: +2.
Combo Tempest – Linked Reinforcement
[Max Level: 1]
Description: Increases Combo Judgement’s damage.
Level 1: Combo Judgement’s Damage: +30%.
Combo Tempest – Release
[Max Level: 1]
Description: When you use Combo Tempest, the amount of combo consumed reduces.
Level 1: Amount of Combo required for Combo Tempest reduces by a half.
Beyond
[Max Level: 1]
Animations: 1st strike: Effect, Hit.0. 2nd strike: Effect, Hit.0. 3rd strike: Effect, Hit.0.
Description: Draw the power of Maha to sweep you Aran through the enemies in front.
Level 1: MP Cost: 40, Attacks up to 8 enemies. Deals 3 attacks. Critical Rate: 100%, DEF Ignored: 20%. Maximum Damage: 3000000
Unlimited Combo
[Max Level: 1]
Animations: Effect.
Description: Instantly stop the consumption of combo and unleash the power of Aran.
Level 1: MP Cost: 300. For 30 seconds, all combo consumptions are 0.
Cooldown: 90 seconds.
Evan
Illusion – Reinforcement
[Max Level: 1]
Description: Increases the damage of Illusion
Level 1: Illusion Damage: +20%.
Illusion – Add Range
[Max Level: 1]
Description: Increases the range of Illusion.
Level 1: Illusion Range: +40.
Illusion – Ignore DEF
[Max Level: 1]
Description: Amount of DEF ignored by Illusion increases.
Level 1: DEF Ignored by Illusion: +20%.
Dark Fog – Reinforcement
[Max Level: 1]
Description: Increases the damage of Dark Fog.
Level 1: Dark Fog Damage: +20%.
Dark Fog – Cooldown Reduction
[Max Level: 1]
Description: Reduces the cooldown of Dark Fog.
Level 1: Dark Fog Cooldown -20%.
Dark Fog – Split Damage
[Max Level: 1]
Description: Reduces the damage of Dark Fog by a half but doubles the amount of attacks.
Level 1: Dark Fog Damage: -50%, Number of Attacks: +1.
Blaze – Reinforcement
[Max Level: 1]
Description: Increases the damage of Blaze.
Level 1: Blaze Damage: +20%.
Blaze – Ignore DEF
[Max Level: 1]
Description: Amount of DEF ignored by Blaze increases.
Level 1: DEF Ignored by Blaze: +20%.
Blaze – Persistance
[Max Level: 1]
Description: Increases Blaze’s stun duration.
Level 1: Stun Duration: +4 seconds
Summon Onyx Dragon
[Max Level: 1]
Animations: Summon.summoned, Summon.stand, Summon.attack1, Summon.die, Hit.0.
Description: Summon the Ancient Onyx Dragon to help you in battle.
Level 1: MP Cost: 1000, Duration: 30 seconds, Deals 1000% damage on up to 8 enemies.
Cooldown: 90 seconds.
Friendship Soul
[Max Level: 1]
Animations: Effect, Affected.
Description: Increases the amount of damage Soul Stone adds to your party members.
Level 1: MP Cost: 1000, Duration: 30 seconds, Soul Stone Damage: +30%.
Cooldown: 90 seconds.
Mercedes
Ring of Ishtar – Reinforcement
[Max Level: 1]
Description: Increases the damage of Ring of Ishtar.
Level 1: Ring of Ishtar Damage: +20%.
Ring of Ishtar – Add Range
[Max Level: 1]
Description: Increases the range of Ring of Ishtar.
Level 1: Ring of Ishtar Range: +40.
Ring of Ishtar – Linked Reinforcement
[Max Level: 1]
Description: Increases the damage of Strike Dual Shot.
Level 1: Strike Dual Shot’s Damage: +30%.
Water Shield – Reinforcement
[Max Level: 1]
Description: Increases the damage of Water Shield.
Level 1: Water Shield Damage: +10%.
Water Shield – Immunity Enhancement 1
[Max Level: 1]
Description: Further increases Water Shield’s resistance to abnormal status.
Level 1: Water Shield’s Abnormal Status Resistance: +10%.
Water Shield – Immunity Enhancement 2
[Max Level: 1]
Description: Further increases Water Shield’s elemental resistance.
Level 1: Water Shield’s Elemental Resistance: +10%.
Legendary Spear – Reinforcement
[Max Level: 1]
Description: Increases the damage of Legenedary Spear.
Level 1: Legendary Spear Damage: +20%.
Legendary Spear – Reduce Armor
[Max Level: 1]
Description: Increases the rate of damage reduction of Legendary Spear.
Level 1: Reduce Armor DEF Ignored: +20%.
Legendary Spear – Liked Reinforcement
[Max Level: 1]
Description: Increases the damage of Leaf Tornado.
Level 1: Leaf Tornado Damage: +30%.
Rise of Enlil
[Max Level: 1]
Animations: Effect, Hit.0.
Description: Unleash Enlil’s anger at the enemy in front.
Level 1: MP Cost: 200, Deals 300% damage on up to 10 enemies 10 times.
Cooldown: 8 seconds, Max Damage: 3000000.
Elvis Blessing
[Max Level: 1]
Animations: Effect.
Description: The great spirit’s blessing strengthens you and increases your stance rate.
Level 1: MP Cost: 300. For 30 seconds, Weapon ATT: +80, Stance: 100%.
Cooldown: 90 seconds.
Phantom
Card Tempest – Reinforcement
[Max Level: 1]
Description: Increases the damage of Card Tempest.
Level 1: Card Tempest Damage: +20%.
Card Tempest – Cooldown Reduction
[Max Level: 1]
Description: Decreases the cooldown of Card Tempest.
Level 1: Card Tempest Cooldown: -20%.
Card Tempest – Extra Target
[Max Level: 1]
Description: Increases the number of monsters Card Tempest attacks.
Level 1: Amount of Enemies Card Tempest Hits: +2.
The Ultimate Drive – Reinforcement
[Max Level: 1]
Description: Increases the damage of The Ultimate Drive.
Level 1: The Ultimate Drive Damage: +20%.
The Ultimate Drive – Extra Target
[Max Level: 1]
Description: Increases the number of monsters The Ultimate Drive attacks.
Level 1: Amount of Enemies The Ultimate Drive Hits: +2.
The Ultimate Drive – Fast Movement
[Max Level: 1]
Description: Increases the movement speed of The Ultimate Drive.
Level 1: The Ultimate Drive Speed: +10.
Misfortune Condom (just kidding, Protection) – Immunity Enhancement
[Max Level: 1]
Description: Increases the abnormal status resistance of Misfortune Protection.
Level 1: Misfortune Protection Abnormal Status Resistance: +5%.
Misfortune Protection – Max Heart Points
[Max Level: 1]
Description: Increases the MaxHP bonus of Misfortune Protection.
Level 1: Misfortune Protection MaxHP: +10%.
Misfortune Protection – Max Magic Points
[Max Level: 1]
Description: Increases the MaxMP bonus of Misfortune Protection.
Level 1: Misfortune Protection MaxMP: +10%.
Rose Carte Finale
[Max Level: 1]
Animations: Effect, Hit.0, Tile.0, Tile.1.
Description: Scatter roses and plug cards to the floor to attack the enemies. Plugged cards also explode and deal damage.
Level 1: MP Cost: 200, Deals 700% damage on up to 15 enemies 6 times. After a period of time, 8 of the cards deal 700% damage to the enemies 4 times.
Cooldown: 90 seconds, Maximum Damage: 9999999
Final Judgement
[Max Level: 1]
Animations: Effect.
Description: Receive all the effects of Judgement at once. Overlaps with Judgement effects.
Level 1: MP Cost: 300, Duration: 30 seconds. Critical Rate: +20%, Item Drop Rate: +20%, Abnormal Status/Elemental Resistance: +20%, DEF: +100%. Attacks recover 3% of the damage as HP.
Cooldown: 90 seconds.
Luminous
Light Reflection – Reinforcement
[Max Level: 1]
Description: Increases the damage of Light Reflection.
Level 1: Light Reflection Damage: +20%.
Light Reflection – Spreadsheet
[Max Level: 1]
Description: Light Reflection transitions more without reducing the damage.
Level 1: Light Reflection Damage: -0% per transfer.
Light Reflection – Add Range
[Max Level: 1]
Description: Increases the range of Light Reflection.
Level 1: Light Reflection Range: +50.
Apocalypse – Reinforcement
[Max Level: 1]
Description: Increases the damage of Apocalypse.
Level 1: Apocalypse Damage: +20%.
Apocalypse – Recharge
[Max Level: 1]
Description: Increases the amount of gauge points recharged.
Level 1: Apocalypse recovers 40 additional gauge points.
Apocalypse – Extra Target
[Max Level: 1]
Description: Increases the number of enemies Apocalypse attacks.
Level 1: Number of Enemies Apocalypse Attacks: +2.
Absolute Kill – Reinforcement
[Max Level: 1]
Description: Increases the damage of Absolute Kill.
Level 1: Absolute Kill Damage: +20%.
Absolute Kill – Extra Target
[Max Level: 1]
Description: Increases the number of enemies Absolute Kill attacks.
Level 1: Number of Enemies Apocalypse Attacks: +1.
Absolute Kill – Add Range
[Max Level: 1]
Description: Increases the range of Absolute Kill.
Level 1: Absolute Kill Range: +40.
Armageddon
[Max Level: 1]
Animations: Effect, Effect0, Hit.0, Screen.
Description: Use the Black Mage’s power to stop the enemies’ power and deal damage on them.
Level 1: MP Cost: 1000, Deals 1000% damage on up to 15 enemies 3 times. Disable monsters for 20 seconds.
Cooldown: 120 seconds, Maximum Damage: 9999999.
Memorize
[Max Level: 1]
Animations: Effect.
Description: As soon as you use, you’ll enter Equilibrium state.
Level 1:MP Cost: 1000, enters Equilibrium state.
Cooldown: 150 seconds.
Kaiser
Gigabit Slasher – Reinforcement
[Max Level: 1]
Description: Increases the damage of Gigabit Slasher.
Level 1: Gigabit Slasher Damage: +20%.
Gigabit Slasher – Persistance
[Max Level: 1]
Description: Increases the duration of Gigabit Slasher’s slow effect.
Level 1: Gigabit Slasher slow effect duration: +5 seconds.
Gigabit Slasher – Bonus Attacks
[Max Level: 1]
Description: Increases Gigabit Slasher’s number of attacks.
Level 1: Gigabit Slasher’s number of attacks: +1.
Infernal Breath – Reinforcement
[Max Level: 1]
Description: Increases the damage of Infernal Breath.
Level 1: Infernal Breath Damage: +20%.
Infernal Breath – Tile Persistance
[Max Level: 1]
Description: Increases the duration of flame effect.
Level 1: Flame Duration: +10 seconds.
Infernal Breath – Tile Reinforcement
[Max Level: 1]
Description: Increases the damage of Infernal Breath’s fire.
Level 1: Infernal Breath’s fire’s damage: +20%.
Wingbeat – Reinforcement
[Max Level: 1]
Description: Increases the damage of Wingbeat.
Level 1: Wingbeat Damage: +20%.
Wingbeat – Persistance
[Max Level: 1]
Description: Increases the duration of Wingbeat.
Level 1: Wingbeat Duration: +5 seconds.
Wingbeat – Extra Attacks
[Max Level: 1]
Description: Increases Wingbeat’s number of attacks.
Level 1: Wingbeat’s Number of Attacks: +8.
Prominence
[Max Level: 1]
Animations: Effect, Hit.0.
Description: Summons an Ancient Novan to cover the entire screen in flame, causing an explosion. Also includes Kaiser’s last-used technology.
Level 1: MP Cost: 300, Deals 1000% damage on up to 15 enemies.
Cooldown: 90 seconds, Max Damage: 9999999
Majesty of Kaiser
[Max Level: 1]
Animations: Effect.
Description: The courage and commitment of Kaiser’s ancestors inspire you to initialize a cooldown and increase attack speed, damage, and rate of ignoring DEF buffs.
Level 1: MP Cost: #, Duration: # seconds, Weapon ATT: +#, Attack Speed increased by 1. Ignore your opponents’ attacks and reflective buffs.
Cooldown: # seconds.
Angelic Burster
Soul Seeker – Reinforcement
[Max Level: 1]
Description: Increases the damage of Soul Seeker.
Level 1: Soul Seeker Damage: +20%.
Soul Seeker – Make Up
[Max Level: 1]
Description: Increases the likelihood of regenerating.
Level 1: Soul Seeker Regeneration Chance: +10%.
Soul Seeker – Recharge Up
[Max Level: 1]
Description: Increases the probability of recharging using Soul Seeker.
Level 1: Soul Seeker Recharge Probability: +10%.
Pinitula Petuchia – Reinforcement
[Max Level: 1]
Description: Increases the damage of Pinitula Petuchia.
Level 1: Pinitula Petuchia Damage: +20%.
Pinitula Petuchia – Maxed Reinforcement
[Max Level: 1]
Description: Increases Pinitula Petuchia’s maximum debuff damage.
Level 1: Pinitula Petuchia’s maximum debuff damage: +100000.
Pinitula Petuchia – Cooldown Reduction
[Max Level: 1]
Description: Reduces the cooldown of Pinitula Petuchia.
Level 1: Pinitula Petuchia’s Cooldown: -20%.
Soul Resonance – Reinforcement
[Max Level: 1]
Description: Increases the damage of Soul Resonance.
Level 1: Soul Resonance Damage: +20%.
Soul Resonance – Cooldown Reduction
[Max Level: 1]
Description: Reduces the cooldown of Soul Resonance.
Level 1: Soul Resonance’s Cooldown: -20%.
Soul Resonance – Add Time
[Max Level: 1]
Description: Increases the duration of Soul Resonance.
Level 1: Soul Resonance Duration: +12 seconds.
Super Nova
[Max Level: 1]
Animations: Effect, Hit.0, Special, Tile.
Description: Arm Escada with all of the power of this great universe.
Level 1: For 12 seconds, attack up to 15 enemies at once and deal 800% damage 1 time. Cooldown: 90 seconds. Maximum Damage: 9999999
Soul Eject
[Max Level: 1]
Animations: Effect.
Description: Resonate with Escada’s soul and amplify your power.
Level 1: For 30 seconds, Recharge Probability: 100%. Cooldown: 90 seconds.
Other Changes
- New level 150 weapon. If its stats don’t change, and more of it will be released, I’m sure most of you will quit. Its stats are completely messed up: +200 on all stats, +400 Weapon ATT, but no slots. WOW. That’s crazy. But it requires you to have 999 STR, but that’s not too hard to get
[says the level 115 noob who can't get to half of that].
- New item added – Synergy Machine. What it does is combine ANY two mastery books into one MMB:
OP:
- The three bosses I discussed earlier were added:
- Helisium world map added (you can see it at the top).
See you later.
~shakar96








Why does that poll make me laugh?
second?
nexon crazy
‘-’
Aran is the most benneficied
i think someone needs to tell nexon that bigger numbers dosnt mean its a better game.
they did it on Bigbang and now this
10m damage!!!! fuck it!!!!!
and the sword is sick!!! its from magnus right????
and the bosses… i knw what bossees you talking about but where do we fight them??
Wow… why no active hyper skills for explorers or resistance….
explorers and resistance will be added later in a couple patchs
LF> Shadower Hyper Skills XD
@mercedes hyper skills
Elvis Blessing lolwut
(elvish)
So uh, we get hyper skill points how?
And only need 1 point to max what is this
Meh.
WTF NEXON 400 WEAPON ATT,+200 All Stats?? U CRAZY NEXON!!!!
They are most likely place holders.
They are raising the cap for some skills , so these stats are expected. (before they release weapons with 400 and 1 slot to use special scroll on
.
Wow. This is pretty crazy, do want. Lol at Evan though, summoning another dragon. Despite that though, I think a god tier summon is more practical than a simple super-ultimate, especially if the ultimate has a long cast time but we’ll see. The damage cap modifiers would seemingly make ultimates more useful for max damage hitters (not me).
summons got no dmg cap
K that wep is fking op but still looks so sexy I want one….! Looking forward for all this coming next summer ? Meaning makhil or what ever coming to GMS this winter!? Awsome … Tho could care less about him. Btw of your 115 then don’t you have lIke 500 str ( half of 999>> 1k) 115 x 5 = 575 So 500 str and if u crazy 75 dex ( I’m tired I’m sry…. ) later Buccs ftw! Join the banwagen then everyone suicided on when they originally came out lol =P
Some of your translations are really off.
I got tired, derr.
So theres no Hyper Skills for Adventurers or WTH?
Screw thay lv150 Two-Handed sword 400W.Atk…? At least it can’t have boss % damage potential
Hey shakar,
can you find out how difficult it’ll be to get those new lvl 150 weapons as well as tyrant set?
Will they be like completely impossible,
or is Nexon finally trying to help the kids in poverty that can’t afford to spend $10000 on equips like myself.
Cause i’d love to have a 400 att weapon
Aran>Kaiser>Demon Slayer>Angelic Buster>Luminous>Mercedes>Phantom>Evan
Did i miss anything
Btw do we choose from the first 9 and get the 10tha and 11th skill or do we choose a certain number?
why ds?
how do u get that skills?
Wat, no first fags?
And why the hell do heroes get hyper skills before adveturers?, even fking nova guys get them and they just came out WTF!!!!
Because, Explorers just suck ass dude, and even more so with Pirates.
Simple as that. lol herpderp
Pingback: Hyper skills - ggFTW
What does +20% dmg mean?
Like if your skill does 300% dmg, will it do 320% or 360% dmg?
320%
Idk but i think 20% means 20% for the total skill dmg so 20% of 300% dmg skill is 60% more.
NO
If this causes all the cashed up damage whores quit, then maybe the game will be worth playing again.
Nexon won’t give the public easy high dmg weapons and forget their nx players.
I am sure they have thing to give , its either better weapon , or these new weapons will need nx to turn them into stronger version , or nx to get them.
I have a question Shakar idk if you could anwser it but ive noticed all the new hyper skills are for everybody but in this post it doesnt mention anything about the Resitiance class like demon slayer battle mage wild hunter and mech! ALSO it says in ur post
Common Skills
“Hyper STR
[Max Level: 1]
Description: Permanently increases your STR
Level 1: STR: +50.
Hyper DEX
[Max Level: 1]
Description: Permanently increases your DEX
Level 1: DEX: +50.”
NOT just those ^^^ all of those ^^^ i didnt wanna copy and paste the whole thing but yea those up there is that for mercedes/phantoms and such too?? Cuz my main is a mercedes and id love to have those too~
Yes. I mean no. I mean: ONLY FOR HEROS (M.A.P.L.E.) AND NOVANS. Even the common skills.
ohh okay thanks Shakar i was so curious about that not sure if u said it or not but the common skills go to the (M.A.P.L.E) too? :O thats pretty sick if mercedes got there sexy UNIQUE buffs PLUS the commons too
o__o.
I have a question Shakar idk if you could anwser it but ive noticed all the new hyper skills are for everybody but in this post it doesnt mention anything about the Resitiance class like demon slayer battle mage wild hunter and mech! ALSO it says in ur post
Common Skills
“Hyper STR
[Max Level: 1]
Description: Permanently increases your STR
Level 1: STR: +50.
Hyper DEX
[Max Level: 1]
Description: Permanently increases your DEX
Level 1: DEX: +50.”
NOT just those ^^^ all of those ^^^ i didnt wanna copy and paste the whole thing but yea those up there is that for mercedes/phantoms and such too?? Cuz my main is a mercedes and id love to have those too~
wats with kaizer’s majesty of kaizer skill? y is it # signs? do we choose how many att we want to boost?
i really really hope this crap wont come out of KMST to KMS the way it is ,its bad enough on how they made those nova classes now this?
400att? so you want everyone to have the same weapon like zombies?
and the explorers? i guess this is how you put the final nail in their coffin.
End result : people will kill empress in 5 sec,the explorers kind will officially extinct and maplestory will lose atleast 60% of its population after 3~5 months “Thank you all for supporting Maplestory and its 8 years RUN we appreciate it”
shakar, is there any chance that you’ll talk abit about the 2 new exclusive classes for jms?
It seems like they’ve done some nice job (well, considering to Jett >.>), I heard that they interest alot of ppl and it’s hard to find some translated information about these two.
If it’s alot of work for you, maybe you can make a poll i order to see if it does interest alot of ppl?
Those 2 new jos interest me far more than angelic burster. :p
*jobs
Pingback: KMS v.1.2.171 ~ Hyper Skills | shakar96
If the char lvl is more than 140 than the bonus skill point got give?